top of page

here are the projects that i have WORKEd ON...

APPLAYDU & FRIENDS
(2021)

Role: Game Design, Level Design, Content Design

Applaydu & Friends is a kid-safe Obstacle Course Multiplayer game. This is a partnership between Ferrero and Gameloft, to bring their toys into a digital space. Players scan toys from Kinder Joys and equip them as Avatars to play. This game also features face motion tracking where players can become their Avatar's faces and record their expressions. 

QUEEN: ROCK TOUR
(2021)

Role: Game Design, Level Design, Content Design

Queen: Rock Tour is a collaboration between Gameloft and the legendary rock band, Queen, to produce a premium Rhythm game featuring Queen and their concert journey. The game allows players to play through the memorable concerts of Queen throughout and discover their histories as well as customize the band members with iconic outfits that have been worn by the members.

ITENO
(2019)

Role: Game Design, Level Design

ITENO is a number Puzzle game, combining calculation with fun. It is a free-to-play mobile game published on the Play Store and App Store. The game features hundreds of levels with quirky obstacles that keep the progress and challenges interesting. Winner of the SEA Game Awards 2018, under the category "Audience Choice Award".

TERMINUS: LOCKDOWN
(2018)

Role: Game Design, Level Design, Narrative, Sound Design

Terminus: Lockdown is a 3D Sci-Fi Survival Horror game where you have to find a way out of a space station filled with parasitic-plant-controlled droids and your only weapon is a light projector. Winner of the SEA Game Awards 2018, under the category "Best Student Game".

game-dotr-banner.jpg
66.6FM
(2018)

Role: Game Design, Scene Design, Intern

A narrative-driven psychological Horror VR game where players delve into the mind of a man contemplating killing his own wife. The game mostly takes place in a car, as the man is driving home to his wife. During the journey home, there will be various scenarios for player interactions such as dreams, phone calls, and a haunting radio broadcast.

(Unreleased)
Steal Everything - Level 2

Steal Everything - Level 2

Play Video
STEAL EVERYTHING
(2016)

Role: Game Design, Level Design, Team Lead

Steal Everything is a mobile 3D Turn-Based Stealth game where you step into the shoes of a thief to break into a mansion and attempt to steal everything while avoiding security. The gameplay will require players to utilize the environments to avoid detection and steal as much as possible.

This channel is coming soon!
THE HEART APP
(2016)

Role: Game Design, Narrative, Team Lead

The Heart App is a 2D Clicker game where you experience the life of a girl through her heartbeat with a heart tracking app. Attempt to keep her heart beating at the optimum rate, while following her life events as she journeys through her life from a young child to an old lady.

Gods and Goddesses: Tutorial Level

Gods and Goddesses: Tutorial Level

Play Video
GODS & GODDESSES
(2016)

Role: Game Design, Level Design, Team Lead

Gods and Goddesses is a 2D Tower Defense game where you summon Greek Gods and move them to stop the horde of Hades's Undead Army from reaching the Core. The gameplay offers a blend of tactical planning and quick reactions where players have to choose what to deploy and move the pieces as the enemies approach.

bottom of page